Changelog:
-Added screen shake
-Added camera clamp
-Buildings now burn when you breathe fire
-Fire grows over time
-Buildings smoulder after being destroyed
-Added a few more sound effects
-Added map music
-Added damage taken sound
Changelog:
-Added screen shake
-Added camera clamp
-Buildings now burn when you breathe fire
-Fire grows over time
-Buildings smoulder after being destroyed
-Added a few more sound effects
-Added map music
-Added damage taken sound
Just did a big ui overhaul today, I got inspiration for a Nordic theme and well, if I get ui inspiration I better take that opportunity. Also, yesterday I completed another set of upgrade sprites and animations. I also changed how the pause menu works.
Dragon Crown is now playable! I'll be taking a bit of a break working on it for now, since it's in a playable state, but that doesn't mean I won't return to it- I still have ideas for the future! I would love feedback!
Finally finished one of the most complex enemies (besides the boss, which is next) the falconer!
A little preview of the first (and hopefully not last) boss of Dragon Crown! This sprite is pretty big, over 400 pixels across I believe! It's also the first boss I've ever made, a bit of a personal achievement.
Added a new enemy type today, archer towers! They can hold a few archers, and are a lot bulkier than a lone archer.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt
Alone Together....
Cash Banooca
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