Game
Immortal Sins

7 years ago

A minor thing, but the Northbridge Mantis server now has HTTPS (and HTTP 2.0). Nice.




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Taking the wraps off. For real this time.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

A small teaser for the next tech test.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Added achievements. Because why not?

Waz zis? An overhauled map? Yes. Coming soon.

Something something... Stuff that I worked on.

A small teaser for the next update.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.