Next up
A small teaser for the next tech test.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
I still need to finish up the plumbing, but I'm almost done with the translation. Hopefully, I'll have an update that has this very soon.
A small teaser for the next update.
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Taking the wraps off. For real this time.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
It's going to take a while, but I am adding translations to the game (like Greek, as shown here).











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