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3,627
3 years ago

A new way of sharpening cameras. Gives a much cleaner result while also having variable strength.

(Look at facial highlights / dress if you're having trouble seeing the effect.)

Shader ported by @Stojo




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The Case of the Missing Cookies.

Literal bug-turned-feature. I am gonna make this happen if you try to move the window while there's no camera feed.

Working on the better camera shader.

Full lens, CCD, and transmission emulation.

Toy Mary looking for an audience.

First stable version of new multi pass shader ported. Paired it with a lower resolution and era-appropriate aspect ratio for vibes. (and to make sure the shaders scale properly)

Also shows off some of the enhanced entry area.

Localization efforts have been expanded to more areas of the game. Instead of just important buttons and labels on menus, I am now having as many elements as I can translated.

I'm speechless

Game.

Newest draft of composite video shader fixes color issues (caused by different versions of GLSL clamping values differently) and uses real sampled CCD sensor thermal noise. See for yourself!