Game
9 WORLDS
5 years ago

a problem too large to ignore: "goatboys bizarre adventure" has stronger systems then either of the 9 WORLDS games

https://www.minds.com/errArachnica/blog/a-problem-too-large-to-ignore-goatboys-bizarre-adventure-has-1027432579468369920




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despite an entire backbone rewiring, we are so back.

crowdfunding this project: https://www.subscribestar.com/err-arachnica

#strategy #scifi #textadventure #rpg #4X

limited working code for painting planets, not all the sections work right just yet, sadly.

#strategy #scifi #textadventure #rpg #4X

the UI states work now.

testing the mood and ambience of things as i get player control systems wired into the text frontend.

rigging ragdolls, even for some light art pictures, is hard and annoying, but im slowly figuring out how to convert these

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

ingame machines and gameplay build progressing.

*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.

player UI is coming together.