Hey guys, BHZ here. Been gone for a while, but I have been making things. I also have a couple things to update y'all on
BLOOD BANK
In most of my FNaF 2 VR posts, or the update post 6 months ago, I mentioned BLOOD BANK, being my first large-scale original project. The original scale and scope of the game got fairly large. Larger that I could handle while still meeting a self-set deadline. And, as most solo devs go: I slowed down and stopped
I still really like the world and general vibes of BB, I just don't think the current gameloop or,, most of it is gonna work for me anymore.
As an apology, here's some pictures of the hub area & other random bits




I don't want to dwell on BB for longer right here, so lets move onto what I've been trying to do between then and now.
GOLD RPG
Gold RPG (Not real name) was an idea I had a few years ago, and it's definitely feasible for just me to complete. I just don't have the motivation for it right now, someday I'll release it in a completed state where it's more than just a walking simulator, but for now it is just that: walking (and UI and alot of backend stuff)




MIDI Animation Engine
Do y'all remember Animusic? I do. I have plans for a small Animusic-inspired game, but I can't do it right now. I need to push out an original IP first. Here's some BTS of the system



Fun fact: This game is in 480i resolution, just like the original Animusic 1 DVD
WHAT'S NEXT?
I still really like the visual direction and vibes of BLOOD BANK. I'm in the midst of reworking the story structure & establishing the environment further. I need to wait for Godot v4.7 to officially drop to begin proper implementation.

Did I mention it's in VR?
Cheers <3










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