13 days ago

A rant on my solo game development.


Hey guys, BHZ here. Been gone for a while, but I have been making things. I also have a couple things to update y'all on


BLOOD BANK

In most of my FNaF 2 VR posts, or the update post 6 months ago, I mentioned BLOOD BANK, being my first large-scale original project. The original scale and scope of the game got fairly large. Larger that I could handle while still meeting a self-set deadline. And, as most solo devs go: I slowed down and stopped

I still really like the world and general vibes of BB, I just don't think the current gameloop or,, most of it is gonna work for me anymore.

As an apology, here's some pictures of the hub area & other random bits

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ss9.png
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ss10.png

I don't want to dwell on BB for longer right here, so lets move onto what I've been trying to do between then and now.


GOLD RPG

Gold RPG (Not real name) was an idea I had a few years ago, and it's definitely feasible for just me to complete. I just don't have the motivation for it right now, someday I'll release it in a completed state where it's more than just a walking simulator, but for now it is just that: walking (and UI and alot of backend stuff)

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MIDI Animation Engine

Do y'all remember Animusic? I do. I have plans for a small Animusic-inspired game, but I can't do it right now. I need to push out an original IP first. Here's some BTS of the system

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Fun fact: This game is in 480i resolution, just like the original Animusic 1 DVD


WHAT'S NEXT?

I still really like the visual direction and vibes of BLOOD BANK. I'm in the midst of reworking the story structure & establishing the environment further. I need to wait for Godot v4.7 to officially drop to begin proper implementation.

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Did I mention it's in VR?

Cheers <3



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Not HN2 related, really, but I did wanna post this neat screenshot I got whilst working on my personal project.

That fella right there uses an alternate version of the Fox/Rabbit movement code from Office 1. How neat!

Hey guys! I wanted to be transparent on the state of HN2:

HN2 is NO LONGER my priority project. I've started the framework for a new original title I wanna release by 2026.

As compensation, here's the reveal for Office 3: The Congrete Cage (update soon!)

FNaF 2 VR ::: Patch 1.0.5 is live:

- Hit Toy Chica with a wrench until she finally worked

- Toy Freddy will move into the office when he should

We're TEN FOLLOWERS AWAY from 100 on Husk Nights 2! I've put more work into the Office 3 update, alongside squashing the plethora of bugs that comes with a game, admittedly, not well tested. Work also continues on the new project, called 'CAVES'. for now.

Incoming BULLSHIT :::

FNaF 2 VR: Version 1.1.0 ::: FINAL update

NEW YEARS UPDATE ::: STATE OF HUSK NIGHTS 2 ::: BHZ ORIGINALS INCOMING

Sigh if we get to 100 followers, I'll HAVE to do something special in-game. No clue what, but it'll be something!

FIVE NIGHTS AT FREDDY'S 2: VR IS LIVE