In the current release, the user would only know that the game is decompressing (or updating) assets when the launcher started up as normal. If they decided to start the game immediately, they wouldn't see it. With this change, the decompression and the update process can be seen at any time.
Next up
Jump List returns in the next update.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
Game development progresses smoothly. A mini WIP.
split
Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Added achievements. Because why not?
"Obscure Mindspace " an MV3D psychological RPG game I’ve been working on. the demo is available on : https://sizez111.itch.io/obscuremindspace
A small teaser for the next tech test.











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