In the current release, the user would only know that the game is decompressing (or updating) assets when the launcher started up as normal. If they decided to start the game immediately, they wouldn't see it. With this change, the decompression and the update process can be seen at any time.
Next up
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.
Who did this?
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Updated Block Shop!!
Taking the wraps off. For real this time.
I can't belive that this is somehow working but it is. Guys this is the first ever online integartion in this game ever and it's really working :D
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Added a simple audio system to the launcher.
We added Doom to World One: Ultra State.
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.











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