In the current release, the user would only know that the game is decompressing (or updating) assets when the launcher started up as normal. If they decided to start the game immediately, they wouldn't see it. With this change, the decompression and the update process can be seen at any time.
Next up
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
Jump List returns in the next update.
https://store.steampowered.com/app/3614300/ARPG_Collection__Sale… Hi everyone!
Remember Norman Jones?
He is coming back! With two friends!
Wishlist "ARPG Collection" now!
(Teaser trailer here: https://www.youtube.com/watch?v=jR6_nmcV2jo&ab_channel=ZeroPoint… )
Something something... Stuff that I worked on.
It's a bit early, but I have something cooking. Keep an eye out.
@ElectroStudios @Synth-Studios
here THE ALPHA FOR THE DEEP WITHIN IS OUT!
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
0 comments