In the current release, the user would only know that the game is decompressing (or updating) assets when the launcher started up as normal. If they decided to start the game immediately, they wouldn't see it. With this change, the decompression and the update process can be seen at any time.
Next up
Overhauls on the way.
A small teaser for the next tech test.
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
Hello! New here and just here to share my game. It's completed. Made in RPG Maker MZ.
The End of Monarchy
Medieval High Fantasy - ATB Turn Based RPG
Full Game Length: 5-10 hours / Price: $4
Demo is available. Give it a shot. https://djk1ng-gaming.itch.io/the-end-of-monarchy
Game development progresses smoothly. A mini WIP.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
I made the box art for OMORI with the main character of my game "The Flipside" instead. Her name is Mira Fletcher.
Not my best piece ever but I needed some kinda small break from game development!
Added a simple audio system to the launcher.











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