In the current release, the user would only know that the game is decompressing (or updating) assets when the launcher started up as normal. If they decided to start the game immediately, they wouldn't see it. With this change, the decompression and the update process can be seen at any time.
Next up
Done some improvements to the backup system. Even added an icon to let you know that it's working.
Taking the wraps off. For real this time.
Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.
split
A small teaser for the next tech test.
Game development progresses smoothly. A mini WIP.
I still need to finish up the plumbing, but I'm almost done with the translation. Hopefully, I'll have an update that has this very soon.
"Obscure Mindspace " an MV3D psychological RPG game I’ve been working on. the demo is available on : https://sizez111.itch.io/obscuremindspace
Added a simple audio system to the launcher.











0 comments