Game
Immortal Sins

5 years ago

Added achievements. Because why not?




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The new package manager UI in action. Works regardless if you skipped the launcher or not.

An updated title screen.

Game development progresses smoothly. A mini WIP.

The Flipside DEMO is out now on Itch!

I thank you all for waiting, it's been a race to the finish line these past couple weeks and I've finally made it!

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Cambio de planes(en realidad era el plan original), voy a trabajar en la primer zona secreta del juego: El Jardín de las Haditas!

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Change of plans(the original plan, actually), I'll work on the first secret area of the game: Little Fairy Garden!

Taking the wraps off. For real this time.

Waz zis? An overhauled map? Yes. Coming soon.

Development has picked back up on Project CLS. We are nearing a 0.3 alpha release! In the past week, I've been putting together an update that will contain Chapter 0: Initial Contact and Chapter 3: Vermin Below. Stay tuned for more in the coming weeks.

I still need to finish up the plumbing, but I'm almost done with the translation. Hopefully, I'll have an update that has this very soon.