Next up
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Added a simple audio system to the launcher.
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
I am happy to announce, World One Chapter 1: Remade.
I will share more info in the next newsletter.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Welcome to "Esmarna: Portable", my newest RPG game that I'm working on (read the article)
Waz zis? An overhauled map? Yes. Coming soon.
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
Resolvà el tema del viaje rápido para el juego!
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I figured how to make the fast travel for the game!
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.











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