Next up
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
The new package manager UI in action. Works regardless if you skipped the launcher or not.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Finally I have made a proper HUGE villager system where they can, move in, move out, walk, interact, talk, like you, love you, hate you, dislike AND like music, food, drink, have their hobbies, pet peeves and so on. I also did a setup wizard installer :)
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Waz zis? An overhauled map? Yes. Coming soon.
Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.
A small teaser for the next update.











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