Game
Undertale: Refracture
1 year ago

About sprites


Design

I am not a great sprite designer, so the vast majority of sprites will be extracted from Deltarune/Undertale and modified. STILL, they will not just be recolors; most or all of them will have significant changes for obvious reasons.


Mechanics

There will mainly be two mechanics that modify the player's sprites.

  1. Armors and weapons
    When you equip armor or a weapon during your gameplay, the Aro sprite will change to fit the armor/weapon you equipped.

  2. Echoes

    There will be 3 routes in this fangame; Balanced, Heroic, and distorted. In each one, as you progress, a light will appear around Aro, depending on the route you are on. This will affect how monsters and humans see and interact with you.


Interface

The interface will not change much compared to that of Undertale, it will simply be something more colorful and 'modern'.

  1. Rounded corners

  2. Colors according to the decision in battle




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