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Undertale: Refracture is a narrative adventure set years after the events of the true pacifist route. In a world where monsters and humans now share the surface.


You play as Aro, a quiet teenager born of both human and monster blood. One day, strange visions begin to disturb your mind - glitches in the world, voices that do not belong, and echoes of choices you did not make.


Q&A

How many people work on this project?

Right now it's just me doing everything for the game, but I'm open to anyone wanting to join in on the game for: character design, music, and sprite work.

What is the project completion time?

I don't have a limit time to be honest, but I will keep the community informed of the project's progress and try to have a first demo before the end of the year.

How different will it be from the original game?

Not much, the Undertale system, visually and mechanically, is nice and simple to understand, so I don't think I'll make many changes in these aspects. Although there will be new mechanics and some renewed sprites of course!

Is it a direct continuation of Undertale or a reinvention?

This fangame is a direct continuation of Undertale set approximately 9 years after the true pacifist route.

How similar will it be to Deltarune or other fangames of the style?

Not Much, I really hope nothing similar. The idea is to create an original city and story that keeps the player entertained and connected.

#fangame #rpg #undertale #adventure



all-ages
Mild Cartoon Violence
Mild Fantasy Violence
Tobacco Reference
Mild Language
Comical Shenanigans
Simulated Gambling

About sprites

04/07/24

Development advance