Game
FNAF: AFTERMATH - ACT 1 [ REMAKE COMING SOON ]







2 years ago

ACT 1: VANNY (Act 1 Plot, News, and More)


(The images above are a Work in Progress, And not finalized!)

So, While the original Aftermath had Very little mention of Afton or Vanny, Aftermath Expanded is getting a Section Dedicated to Vanny (With still no mention of Afton or Glitch Trap lol ᴬᶠᵗᵒⁿ ᶦˢ ʷᵃʸʸʸʸ ᵗᵒᵒ ᵒᵛᵉʳ⁻ᵘˢᵉᵈ ᶦⁿ ᴼᶠᶠᶦᶜᶦᵃˡ ᴳᵃᵐᵉˢ ᵃⁿᵈ ᴱˢᵖᵉᶜᶦᵃˡˡʸ ᶠᵃⁿ ᴳᵃᵐᵉˢ ᶦⁿ ᵐʸ ᵒᵖᶦⁿᶦᵒⁿ)

in Aftermath Act 1, you play as a Fazbear Employee, being Hunted down by Vanny and the Animatronics. With no way to defend Yourself, You need to find a way to escape the Pizza-Plex, or at the very least, Survive.

Act 1 'Part 1' Will be released as a Standalone game, as it's Mostly Disconnected from Aftermath's story. I'm planning a Part 2, but you'll have to wait for Aftermaths Full Release to play it.

Also, for anyone Curious,
ACT 1: Vanny (Taking Place before SB)

ACT 2: Max - Classic + Modern FNaF (a Six Night Experience, Set After SB)

ACT 3: The Carnival (A One Night Experience, set a Year after Act 2)

Est Run Time (With Extras) 5H - 7H, as the game develops i'll post a more Accurate Run Time. all i know for sure,

is Act 1 SHOULD be at least 30 Minutes.

I Hate when games pad out Runtime with Useless gameplay, So, anything i feel is boring, Useless to the story, or just Pointless gameplay, WILL be cut from the game, or will be reworked. this may cut down the runtime a bit,



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Thanks for 1,100 downloads of Act 1! The Act 2 Demo releases this sunday!

W.I.P Yeah... been awhile since I posted about the upcoming update, Burnt myself out with aftermath (Because I put over 600H into Act 2the last 2/3 months of development, lol) so I've just been working on it every once in a while

Here's some before and after photos of the Act 2 Remaster

Night 3 • "We are gathered here today In memory of Max Anderson,"

ACT 2 • 2 NIGHT DEMO OUT NOW! Runtime: Around an Hour

Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.

My new FNaF game: DELIRIUM is out now!!!

~40 minutes of playtime

Developed over the course of 8/9 days.

A classic FNaF experience. Made for those who have experience with FNaF 1 - 4.

Just some scrapped renders. was going to be used for death screens.

Nights 1 - 5 are nearly complete. Just some things I gotta tidy up & playtest. Jumpscares & poses are finished, and the nights have already been balanced as well.