Game
Hello, Neighbor! Descent Into Madness


26 days ago

I am using AI to remake the paintings (I'm by far not a good artist and can't produce the same results) First is AI, Second is original.




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First test of creating an opengl game engine for UVP which I officially named "Skies Above" (I am very indecisive and I may change it if people don't like it)

I created a mock up heads up display. This isn't implemented as I just overlayed the last image with this.

The health is the red bar, the green bar is stamina, and the inventory is the boxes in grey.

I might suck at coding, but Maybe this game won't turn out bad after all

my second car in my life

SillyRun.gif

PS: Not just a meme post, this is a WIP animation based on the HN2 animations

Hello neighbor

#digitalart #fanart

Working on modular walls for random gen houses! PS: Extracted from HN3, edited to fit HN1

Actual blueprint hell. This is all for footsteps and I am simplifying it based on the original code so I don't have to use multiple functions for this. Of course, it doesn't look "Simplified" though. I am also using Metasounds now instead of Sound Cues.

We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid

I don't think that counts as walking.