Game
Hello Neighbor: Hidden Spirits



2 years ago

Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.




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the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

In the next update, you can expect to find loads of secrets and... lore????? >:)

Trophies are now implemented :)

We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

This will be a real feature in the game

You will be able to do this

Added proper window jumping and swearing when the Neighbor is in hunt mode

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes