
Added an adrenaline meter
Next up
After a week of confusion and frustration I finally got online multiplayer working for my game. So much polish to do now.
Updated night to be brighter and less common
I also shrank maximum island sizes to improve performance
I made a new moon level that plays around with gravity.
I polished up the character creation some.
Lastly, I made a Where's Waldo game using Altercation.
I'm on Twitch on Mondays and Tuesday from 6:00 to 8:00 PM EST at https://www.twitch.tv/ryanspetersongames
Spooky season is extended! ๐ Join DeejayKnight on the front page of Twitch for the Spoopy Jamย winnersโ games!ย โฐ 9 AM PT: grab some snacks and keep the lights on.๐ย Itโs about to get spoopy!๐ป
Daisies are now wild tiles.ย Scoring bells a lot easier which is another problem I wanted to solve.
Single player is more difficult.ย You can't remove flowers and you have to place a flower every round.
There is now six of each flower to increase variety.
๐๐ปMeet the winners of the Spoopy Jam presented by Game Jolt, AWS and Beamable! Every day is Halloween!๐
Added a lot more atmosphere
"Shank your Friends!" is now complete! Here is an exceedingly dumb trailer I made for the game. The game is barely playable, but boy did I learn a lot about how to make an online multiplayer game.
Devs Play
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ











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