Added an adrenaline meter
Next up
"Shank your Friends!" is now complete! Here is an exceedingly dumb trailer I made for the game. The game is barely playable, but boy did I learn a lot about how to make an online multiplayer game.
Added a lot more atmosphere
After a week of confusion and frustration I finally got online multiplayer working for my game. So much polish to do now.
Spooky season is extended! 🎃 Join DeejayKnight on the front page of Twitch for the Spoopy Jam winners’ games! ⏰ 9 AM PT: grab some snacks and keep the lights on.👀 It’s about to get spoopy!👻
Daisies are now wild tiles. Scoring bells a lot easier which is another problem I wanted to solve.
Single player is more difficult. You can't remove flowers and you have to place a flower every round.
There is now six of each flower to increase variety.
🏆👻Meet the winners of the Spoopy Jam presented by Game Jolt, AWS and Beamable! Every day is Halloween!🎃
Updated night to be brighter and less common
I also shrank maximum island sizes to improve performance
I made a new moon level that plays around with gravity.
I polished up the character creation some.
Lastly, I made a Where's Waldo game using Altercation.
I'm on Twitch on Mondays and Tuesday from 6:00 to 8:00 PM EST at https://www.twitch.tv/ryanspetersongames
Devs Play
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
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