
After a week of confusion and frustration I finally got online multiplayer working for my game. So much polish to do now.
Next up
Added an adrenaline meter
"Shank your Friends!" is now complete! Here is an exceedingly dumb trailer I made for the game. The game is barely playable, but boy did I learn a lot about how to make an online multiplayer game.
Daisies are now wild tiles. Scoring bells a lot easier which is another problem I wanted to solve.
Single player is more difficult. You can't remove flowers and you have to place a flower every round.
There is now six of each flower to increase variety.
Spooky season is extended! 🎃 Join DeejayKnight on the front page of Twitch for the Spoopy Jam winners’ games! ⏰ 9 AM PT: grab some snacks and keep the lights on.👀 It’s about to get spoopy!👻
Added a lot more atmosphere
🏆👻Meet the winners of the Spoopy Jam presented by Game Jolt, AWS and Beamable! Every day is Halloween!🎃
I made a new moon level that plays around with gravity.
I polished up the character creation some.
Lastly, I made a Where's Waldo game using Altercation.
I'm on Twitch on Mondays and Tuesday from 6:00 to 8:00 PM EST at https://www.twitch.tv/ryanspetersongames
Updated night to be brighter and less common
I also shrank maximum island sizes to improve performance
Devs Play
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
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