Game
Voxel Pirate

4 years ago

Updated night to be brighter and less common

I also shrank maximum island sizes to improve performance




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Added a lot more atmosphere

After a week of confusion and frustration I finally got online multiplayer working for my game. So much polish to do now.

I made a new moon level that plays around with gravity.

I polished up the character creation some.

Lastly, I made a Where's Waldo game using Altercation.

I'm on Twitch on Mondays and Tuesday from 6:00 to 8:00 PM EST at https://www.twitch.tv/ryanspetersongames

"Shank your Friends!" is now complete! Here is an exceedingly dumb trailer I made for the game. The game is barely playable, but boy did I learn a lot about how to make an online multiplayer game.

Added an adrenaline meter

Daisies are now wild tiles.  Scoring bells a lot easier which is another problem I wanted to solve.

Single player is more difficult.  You can't remove flowers and you have to place a flower every round.

There is now six of each flower to increase variety.

Chiaki Nanami!

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Werehog transformation process. #sonicunleashed

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).