Next up
After a week of confusion and frustration I finally got online multiplayer working for my game. So much polish to do now.
I made a new moon level that plays around with gravity.
I polished up the character creation some.
Lastly, I made a Where's Waldo game using Altercation.
I'm on Twitch on Mondays and Tuesday from 6:00 to 8:00 PM EST at https://www.twitch.tv/ryanspetersongames
Added a lot more atmosphere
"Shank your Friends!" is now complete! Here is an exceedingly dumb trailer I made for the game. The game is barely playable, but boy did I learn a lot about how to make an online multiplayer game.
Updated night to be brighter and less common
I also shrank maximum island sizes to improve performance
Added an adrenaline meter
Runestones: from concept to in-game model🗿
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.











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