
I made a new moon level that plays around with gravity.
I polished up the character creation some.
Lastly, I made a Where's Waldo game using Altercation.
I'm on Twitch on Mondays and Tuesday from 6:00 to 8:00 PM EST at https://www.twitch.tv/ryanspetersongames
Next up
After a week of confusion and frustration I finally got online multiplayer working for my game. So much polish to do now.
I made a Patreon page! https://www.patreon.com/RyanSPeterson
I don't want there to be any obligation to support but I made some fun perks that I would love to give someone. Expect a lot more updates in the future!
Daisies are now wild tiles. Scoring bells a lot easier which is another problem I wanted to solve.
Single player is more difficult. You can't remove flowers and you have to place a flower every round.
There is now six of each flower to increase variety.
Added a lot more atmosphere
Updated night to be brighter and less common
I also shrank maximum island sizes to improve performance
"Shank your Friends!" is now complete! Here is an exceedingly dumb trailer I made for the game. The game is barely playable, but boy did I learn a lot about how to make an online multiplayer game.
Added an adrenaline meter
art comission.
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











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