Game
LISA: Timeless in Pointless - Drunkard's Paradise
1 year ago

Addendum to 1.1.10:

Fixed a crash in the Vinny and Lin fight that happens when you initiated the battle with multiple party members recruited, but only had Elton and Berny active in the battle.




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I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

I am never playing Enforcer ever again.

Not a super intense update, but it restores functionality to an element of the Gluttinator/Weez fight that got lost due to the larger party member count.

Started working on a thing.

No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.

Anyways, here's front facing Buckets.

I'm not sure if 1.1.10 or 1.2.0 fits more, but I like the idea of getting to update 1.1.11 so eh, I'll stick with this.

This should have come out in April, but I took a REALLY long time to both start and finish my test playthrough.

I played some video games this year. Here's a list of them.

Feel free to check a look if you want. Or don't.

Cow Tools.

Adding this wasn't my first choice, but it's an optional little thing and people asked for it so might as well.

Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.

If you're already doing a playthrough, and Ham is level 10 or higher, I'd wait to download this until after you've beaten the mod. Otherwise you'd have to reload a save before then to get the new moves and Electric Palm (you learn that at level 10 now).