Game
LISA: Timeless in Pointless - Drunkard's Paradise
2 years ago

Addendum to 1.1.2:

Fixed an issue where The Kent would do his “this is as far as I go” thing regardless of being recruited or not.

More can be found in the article due to GameJolt's character limit.


More changes in this addendum:

Serjio’s corpse now has a unique line tied to it on the “Infinity” Route.

Changed how The Kent’s death is handled in the “Infinity” Route (might need to up the volume on the audio cue, but for now this’ll do).

Some changes that weren’t made in this addendum but I forgot to mention:

Fixed the bug where Serjio wouldn’t be removed from your party on the “Infinity” Route.

Buffed the non-recruitment rewards for giving The Kent the Mustache Trimmer.

Added a little note to nudge the player to the fact the gray block to the Bloodbath Arena is something you can jump on. 

I blame my forgetfulness in mentioning these changes on the “me buying movie tickets while uploading 1.1.1” thing, but I also do not regret doing that in the slightest. Was a good movie.



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I did it because the schnoz felt off center.

And also to fix the game breaking bug, that too.

Technically this update actually came out about half an hour ago, I just wanted to add in a little something before announcing it.

Cow Tools.

I played some video games this year. Here's a list of them.

Feel free to check a look if you want. Or don't.

There's a new Wes Anderson movie coming out within the next two months, so I've got something to look forwards to for the immediate future.

Or at least a closer future than some of the other stuff I'm looking forwards to, anyways.

Barring the Wretched Glove stuff, these are actually pretty small changes. But, there's a common event/infrastructural rework and I bump the version number up whenever I do stuff like that.

I have no idea why it took me this long to do that first thing.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

I am never playing Enforcer ever again.