Game
LISA: Timeless in Pointless - Drunkard's Paradise
1 year ago

Addendum to 1.1.3:

Counterattack should now be able to prevent Ruptured like it's supposed to. This was the only trauma status effect it failed to prevent before this fix.




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I'm actually pretty proud of this one. A few of the ideas I've implemented for this (including this update's name!) have been my plans for months now. Glad to see it all come together.

Hope you enjoy experiencing this as much as I've enjoyed creating it.

No idea why I feel like updating this so much lately, but here's some stuff.

I have spent the last few weeks wondering on and off if putting these two in a room together would be a character design faux-pas for a thing I haven't even started working on yet (and it's possible, though unlikely, I never will).

Labor Day.

I did it because the schnoz felt off center.

And also to fix the game breaking bug, that too.

I'm not sure if 1.1.10 or 1.2.0 fits more, but I like the idea of getting to update 1.1.11 so eh, I'll stick with this.

This should have come out in April, but I took a REALLY long time to both start and finish my test playthrough.

Watched The French Dispatch a few days ago.

Good movie! I liked it a lot!

Also, I made this abomination because of it.

I've been trying to do this for literal years.

My hands were numb by the end (although part of that was because of some videos I was half watching at the same time)

Now I can play Nuclear Throne like a normal person! I NEVER have to do this again!

Adding this wasn't my first choice, but it's an optional little thing and people asked for it so might as well.

Here's some games I played for the first time this year in a list.

And also some movies I watched in the last third of the year.