Game
Dungeon Mercenary
8 years ago

Adding #android support


This week I’ve worked on supporting #android again for my roguelike Rogue vs Evil, which I last tried 2 years ago; but never released the game for it. I got it working but there are things I need to tweak, more on that later on! Screenshots are from an emulator:

5d096b8dbc72c.png
5d096b90b09ea.png

=> desktop/brower demo => https://hgames.itch.io/rogue-vs-evil



0 comments

Loading...

Next up

I have created a page dedicated to Pixel Card Wars on GJ: https://gamejolt.com/games/pixel-card-wars/699977 I will continue documenting Pixel Card Wars development here! See you 👋

Pixel Card Wars: new cards: spells and items

Connecting levels: adding the world view 🗺️

Juiced combat

Completing the board

Pixel Card Wars: How gamedev proceeds (hand design)

During the last week, I've added traps. They can either be initially visible (early levels) or be noticed randomly when you walk by (later levels). Hope you'll like them!

Back to indie dev...

I'm adding skills as reward for beating dungeons #roguelike #indiedev #gamedev#screenshotsaturday #codesource. That’s part of the progression of the player, together with better items. There's a lot of them but it's quite easy to implement.

Creating the game's page on GJ, new team: Evil