Hello prisoners! It has been 8 days since AERO Xtreme's rewrite was announced, and there is so much new content that has either been released or is still in WIP.
VISUAL CHANGES
AERO Xtreme is receiving a visual overhaul, including Pseudo (Fake) 3D, dynamic lighting, and much more!
PSEUDO 3D

That's right, AERO X will be in 3D, but do not imagine the classic 3D with 3D walls and models; instead, it fakes the 3D by stacking 5 (or more) walls on each other, as you can see in the picture, the walls overlap each other, but it won't be visible with dynamic lightning. You can always disable the 3D effect if you don't like it.
(The Top-Down 3D Pseudo Engine has been created by RaZoX123. You can find the engine on Clickteam's official Discord. AERO X utilizes the first version, because the latest version caused bugs.)
DYNAMIC LIGHTING RETURNS!

That's right! Dynamic lighting returns to AERO Xtreme! It is more optimized and is hardware-accelerated (GPU-bound), which means more FPS. The previous dynamic lighting engine was CPU-bound, meaning you would have fewer FPS if you had a weaker CPU. As the 3D effect, you can disable it in the options (Beware that this gives an unfair advantage in competitive mode if you have this option enabled, so you won't be able to play competitive unless you enable dynamic lighting)
(You can find the dynamic lighting engine, ShadowEngine 4 HWA, on Clickteam's Discord, too. The HWA version was created by Bobman99; it was later improved by Fadzior. Original ShadowEngine 4 was created by Andos.)
NEW SHADERS

AERO Xtreme previously utilized these shaders: Static and CRT lines. Both of them will be present in the rewritten version of AERO Xtreme, but the rewritten version will also include new shaders: VHS and Tinted Lens (Fisheye) effect. Both effects are lightweight, so you won't experience any FPS drops.
OTHER STUFF
A shadow under the player has been added.
The game's resolution has been moved from 1920x1080 to 1024x768
Smooth scrolling has been added with recoil
INTRODUCING THE TRONICS

Unless you have known Operation: UNTITLED, which is a game I canceled, you should know these characters. If you did not know OU, let me introduce you to your only partner group in this prison. Tessa (Left), Bob (Middle), and Patrick (Right). Those characters are the Tronics, weapon shopkeepers who know way too much. Bob crafts ranged weapons, Patrick crafts melee weapons, and Tessa crafts utilities. To craft a weapon, you need some materials and follow some requirements. Remember that these are your only friends in this hellhole.
NEW WEAPONS!
The Tronics managed to forge more weapons. Let's review them!
RANGED WEAPONS | STANDARD
Pistol

Damage: 8
Magazine Size: 15
Reserve Ammo: 225
Projectile acceleration: Normal
Firerate: Very fast
Inaccuracy while standing: Very Low
Inaccuracy impact while moving: Very Low
Movement speed impact: 0%
SMG

Damage: 5
Magazine Size: 20
Reserve Ammo: 200
Projectile acceleration: Normal
Firerate: Very fast
Inaccuracy while standing: Normal
Inaccuracy impact while moving: High
Movement speed impact: 10%
RANGED WEAPONS | UNIQUE
Silenced Pistol

Damage: 6
Magazine Size: 15
Reserve Ammo: 225
Projectile acceleration: Normal
Firerate: Very fast
Inaccuracy while standing: Non-existent
Inaccuracy impact while moving: Non-existent
Movement speed impact: 2%
SILENCER (Unique Ability): The weapon is silenced, and others cannot hear it, except you. Decreases damage by 25%, but it increases the accuracy. Additional weight is 2%
Upgraded SMG

Damage: 4
Magazine Size: 50
Reserve Ammo: 200
Projectile acceleration: Normal
Firerate: Very fast
Inaccuracy while standing: Low
Inaccuracy impact while moving: Normal
Movement speed impact: 17%
EXTENDED MAGAZINE & SILENCER (Unique Ability): The weapon is silenced and has 30 more bullets. Others cannot hear your gun, except you. Silencer decreases damage by 25%, but it increases the accuracy. Additional weight is 7%
That is all for now, stay tuned for more news!
















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