
After a release starts BIG changes
Hey guys, did you enjoy the last release of ASCII #roguelike #Dungeon Mercenary ? Coz next, it’ll be…. pixelart!!
Next up
My in-development cards game now has its own webpage on itch: https://hgames.itch.io/pixel-card-wars I think I'll ultimately post it on GameJolt, but devlog will only be on itch. Please follow it here!
Not a mockup
Completing the board
Connecting levels: adding the world view 🗺️
I have created a page dedicated to Pixel Card Wars on GJ: https://gamejolt.com/games/pixel-card-wars/699977 I will continue documenting Pixel Card Wars development here! See you 👋
I'm adding skills as reward for beating dungeons #roguelike #indiedev #gamedev#screenshotsaturday #codesource. That’s part of the progression of the player, together with better items. There's a lot of them but it's quite easy to implement.
Back to indie dev...
Juiced combat
Pixel Card Wars: new cards: spells and items
During the last week, I've added traps. They can either be initially visible (early levels) or be noticed randomly when you walk by (later levels). Hope you'll like them!










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