Hello, prisoners! This is probably the last devlog before OpenAERO Xtreme releases! It will be released here and also on a new Gamejolt webpage that will be finished soon!
LEGS FOR THE PRISONERS!

That's right! Thanks to the 75% of the voters in the poll from the last devlog, the prisoner has legs! Sad part is that it won't be visible all the time, but the prisoner won't look like a stone being dragged on the ground!
SHADOWS!

Under the prisoners (including the enemies), will be these circle shadows! If you disable particles, the shadows will disappear.
SERVER HOSTING
AERO Xtreme (both the open-source version and Classic) will include embedded server hosting with UPnP! This means that you can host a server for AERO Xtreme easily, without any port forwarding! You can disable UPnP or change the server port (only for OAX) and MOTD in the config file located in the TypeJCW folder, located in Documents folder!
This feature is meant for quick server hosting for your friends, consider using Bluewing C++ Server for long term hosting. Beware that UPnP carries the same risks as port-forwarding (like DDoS), share your IP address ONLY with your friends to avoid the risks. If your router does not support UPnP, is behind CGNAT, the IP does not work, or you just want to avoid any risks of UPnP, you can use a tunneling service like portwarp
OTHER STUFF
Other small stuff happened during the developement and it is not worth doing its own article like SERVER HOSTING, but here is the list what happened:
Blood and muzzle flash have been removed. Blood was removed because it did not make sense that robots bleed blood, and it was kinda bugged, as for the muzzle flash, the position with the 3D engine was mismatched.
Multiplayer has been improved to send fewer packets per second. Instead of 0.02 seconds, it is now 0.1 second.
The last things to do are finish utility usage (Multiplayer) play test the game with @J4qob
(Maintenance member). Remember to stay tuned for OpenAERO Xtreme's release and join our discord server!
The source code of OAX might be delayed since a documentation is being made.
#other #action #topdown #shooter #topdownshooter #multiplayer #MadeWithFusion #indiemultiplayer #3D #Pseudo3D
















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