Game
PHANTOM [ Pre-Alpha ]
6 months ago

Alpha Build 18 Out Now!
Changelog Below!


  • Reward Increases:
    Correct Ghost rewards from 100XP to 150XP

    Death investigation, Each Evidence (Favorite Item, Cause of death, etc) Now gives you 30XP instead of 15XP,
    And a complete death investigation now gives you 200 XP instead of 100XP

  • Lighting Update:
    The House, Ghost Ship and Diner now have outdoor reflections, better lighting in dark spots, and improved Skyboxes.

  • Weather System:
    Rainy, Snowy, Foggy, Etc.

  • Arcade Update:
    The Arcade as you may have known it is gone.
    Now you go on the Ghost Tab, and click Start Investigation to play.
    At some point, I plan on adding mini-games to the arcade, so it isn't completely gone!

    quite a few players were confused about how to start an investigation, I feel this solves that issue.

  • DLSS Support

    I've added in support for DLSS 4,

    And improved FSR 3 Support. Working on implementing DLAA, DLSS Presets, and frame generation.

  • Replaced facade buildings outs of the Diner

  • Added extra detail to the Diner & House to better fit the story told in "Cause of Concern"

  • Performance Improvements

  • Model & Texture optimizations

  • Logo & Name Change

  • Updated Stress System

  • The stress system had it's issues, especially it would cause Lag as the round went on.



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ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.

Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)

I was looking through my old screenshots of Act 1C....What is this? lol taken April 8, 2024 My guess is this is from when i was making the model viewer...But I'm not sure.

ACT 3, OUT NOW!

Changelog Below!

(Spoilers) New build going up, UI fixes & Changes, and some other stuff. Should be up in 2H max. Changes shown is the 'Apply & Save' button being outside the scrollable area, and improved render creator UI, including dimming when not hovered.

Finally back to working on SPECTER, Got over 80 Interactions added to the diner, expecting ~ 100 more. Also finished the General Design of the Diner, including the Bathrooms. Now onto the Kitchen, and storage room.

ACT 1R - V1.1.0 Out Now. Patch Notes below.

AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)

Here's my Itch Account: https://hollow-404.itch.io

New Map: The Cave, now in development.

Everything related to this game is now being moved to Steam, and more teasers will be posted to my Discord when they're ready.

Wishlist Here: https://store.steampowered.com/app/2462440/PHANTOM/

Join my Discord here: https://discord.gg/fA4JRVCVb4

Adding in a new feature for the full release, you can now Hold Shift to show the Mouse Cursor if you don't like the Widget Controls for changing camera's & everything. Works in All 3 Nights. Pressing shift shows, releasing Hides.

Final Teaser: Act 3 - June 22nd