Game
Immortal Chronicles - Alpha

5 years ago

Alright guys we figured out what direction we are going to go for the player art and monster art. Here is a quick run down in a small article.


So we decided we wanted to go into some higher pixel count art. Sadly took a while to find an artist capable of doing good pixel art with nice animations while keeping that nice retro look. This took a huge hit to the project time wise. Thankfully we have found a pixel artist that can do exactly what we need.

Monster art, character art, and spell art. So guess what that means time to actually have the update come out.

Once they finish the walk, jump, fall, sword swing attacks the new character will be put in.



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Alright after a crap ton of time we found a UI artist that can do pretty good. This is early Work in progress. We will release the next update when we get two menus screens done instead of waiting for all the UI to be completed. Look forward to it.

Here are some more NPC art. Next week we will have the character art for the town people started. One of these animations is just for small detail when entering the library randomly. Would be boring if every character only had one type of idle animation.

We got our new throne for the save rooms in the works. Hope you guys enjoy sitting on your new demonic throne every time you need to save. We are making animations for the character sitting on the throne soon. Hope you guys enjoy the upcoming update.

Here is a small video to just show the work in progress save and load system being put in the next build.

Ocean Generator - Unity 6 Render Graph API, Compute Shaders, and Job System.

Started on the interior for the tavern. The tavern will be where you get quests and can gather information from NPC you made friends of. The tavern NPCs are just stock placeholder art for now and will be replaced later with more custom art.

For today's new art we got ourselves the low level boss door. It will end up animated with green fire in the eyes.

Second update to the early WIP Menu UI. We might change the bottom right info box because the right side is starting to get a little cluttered. Hope you guys enjoy it so far. https://gamejolt.com/games/immortalchronicles/445565

Current release build: Private test 0.0.2 UI update Version 0.0.2 overview article

This build is just to start getting the new logic of the UI code in game that was done after the development restart. Note not all the original art is in yet.

Started making a mini diagram to show each region and the connections between them. This way people will have a semi direction hint before the map system update comes out. There are more regions not shown. Note this doesn't include the fast travel system.