Game
Outertale (Project Spacetime)
3 years ago

Alright... last post of the night (sorry, lol)

But it's important.

The work on the patch begins.

I will release a new build every week or so, with bug fixes, and new content added from the todo list.

Hopefully in a month or two, I will start on Citadel!




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chillin' by the SYRUP cooler

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

just kidding heres the real 2000 follower special

(he made it even better)

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

To whomever it may concerneth

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

COMMS OPEN!

Update: Slots are taken, more available March 1st!

Read the original post in the article.

Here at mavis & co we take development very seriously