Howdy fellas! Been a good couple of weeks since the last Devlog, so you know what time it is!
I didn't have anything cool to show be earlier since I mostly worked on Saving and Settings stuff, alongside assisting other Games' Development.
Soooo I stayed up all night adding the Ammo Reticles just so I can show something cool here in terms of visual progress. The Formula for how they deal damage has changed, so they're significantly stronger compared to Yellow. I also changed it so that if you miss one when you have already landed at least one Reticle, you still attack the Enemy like you would in UNDERTALE.
Here's how the Reticles are looking in-game.
https://www.youtube.com/watch?v=ES6kI3RW6vk
Weapon used is the Flint with an ATK of 10
Armor used is the Steel Buckle with a DEF of 7 and a bonus ATK of 5.
For now... I'm gonna try to take a snooze cruise. See you gamers next Devlog.
Next up
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Microsoft Windows XP Unprofessional (windows logo prototype)
I did this on my 3DS ^^ #Kirby
Only true badasses may pass! #conceptart #art #gamedesign
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Zombie🧟 run🏃 in Zelter! The main thing is to close the door🚪 on time. #fridaygaming #fridaygames #2Dgame #indiegameart #indiegamedeveloper #2dgameart #2dgraphics #madewithunity #unity2d #unitygames #2dgamedesign #8bitgaming #pixel_art #indiegames
Where is Spider-man?
for the past 2 days I finally made the first demo build of shurugami
you can playtest now for yourself here: https://gamejolt.com/games/shurugami/605507
tell me what you think!
A little modern base i made
EpicTale sans










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