
[Amnesia - Rainy Hall - Sound Redesign]
I redesigned the sound for this starting area of the game! I wanted to capture the general feel of the room as is, yet include more experimental ideas alongside it.
All sound was recorded or collated by myself! :)
Next up
[P.T. - Calm Hallway - Sound Redesign]
I redesigned the sound for the looping hallway of P.T. I wanted to capture a natural indoor atmosphere, but added virtual instruments to make certain spookier elements. All sound collated or recorded by myself. :)
[Breath of The Wild - Fort Hateno - Sound Redesign] I've decided to start uploading little snippets of projects, as a way of sharing them but, also, as a means of keeping them all in one neat little place.
All sounds recorded or collated by myself. :)
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack














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