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2 years ago

Short atmospheric sound design showcase for various areas within this unreal engine asset demo map!

Wanted to capture a very serene feel which fit the visual aesthetic.

#UnrealEngine #SoundDesign




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Short showcase showing off some music implementation within this unreal engine asset demo map.

I'm not much of a composer, but I wanted to try and create a seamless music system - after some thinking I created this! :)

#FMOD #Music #Sound #UnrealEngine

Short sound design showcase showing various angles of this unreal engine asset demo map!

Really enjoyed working on this one, capturing a dingy, empty environment (with contrast to the music) was the aim.

#UnrealEngine #SoundDesign

[P.T. - Calm Hallway - Sound Redesign]

I redesigned the sound for the looping hallway of P.T. I wanted to capture a natural indoor atmosphere, but added virtual instruments to make certain spookier elements. All sound collated or recorded by myself. :)

[Breath of The Wild - Fort Hateno - Sound Redesign] I've decided to start uploading little snippets of projects, as a way of sharing them but, also, as a means of keeping them all in one neat little place.

All sounds recorded or collated by myself. :)

Implementation showcase of this unreal engine asset demo map, adding more realism to the audio through FMOD parameter editing and Unreal Engine blueprints.

#FMOD #UnrealEngine #Sound #SoundDesign

[Amnesia - Rainy Hall - Sound Redesign]

I redesigned the sound for this starting area of the game! I wanted to capture the general feel of the room as is, yet include more experimental ideas alongside it. All sound was recorded or collated by myself! :)

Path of Kami: The Evolution of the Lore

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

brung back my old oc plus a new one

...they don`t have names yet tho