
[Breath of The Wild - Fort Hateno - Sound Redesign]
I've decided to start uploading little snippets of projects, as a way of sharing them but, also, as a means of keeping them all in one neat little place.
All sounds recorded or collated by myself. :)
Next up
[Amnesia - Rainy Hall - Sound Redesign]
I redesigned the sound for this starting area of the game! I wanted to capture the general feel of the room as is, yet include more experimental ideas alongside it. All sound was recorded or collated by myself! :)
[P.T. - Calm Hallway - Sound Redesign]
I redesigned the sound for the looping hallway of P.T. I wanted to capture a natural indoor atmosphere, but added virtual instruments to make certain spookier elements. All sound collated or recorded by myself. :)
We are under attack!
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
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