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822
4 years ago

An update on my roguelite project: gave tile-based collisions a go, but it didn't work out as planned, so instead, everywhere a wall tile would be, a wall object is created. This works a bit better for movement and pursuits at the moment.




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"Deep Space Chill"

There's something familiar in this tune... can't put a finger on it...

This is a WIP of DragonStar, my retro side scrolling arcade shooter. Play the browser version and get the Windows version on itch!

https://negastar.itch.io/dragonstar

This is the concept for the first boss in my game, a super heavyweight pro wrestler themed zombie known as Gargantuar.

Good evening! Got a game jam October 1-31 for all skill levels! Check out the details here: https://itch.io/jam/indie-arcade-jam-2025

@Innombrable is a Jolter to Watch and game dev! Follow @Innombrable before the quest ends on December 2 and you'll get Coins!

Dev update: Skill Tech

All playable characters have offensive, defensive, or status affecting tech to help them battle the horde! Working on animations to improve the visual appearance!

"Shop", a 90s contemporary jazz style theme I made for my brother to use in his game, although I may also use it in mine.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Update on NF:

ShopBot works great! Updates the cost of upgrades and recovery, and has 8 power ups that can be used during play! May update the cost of upgrades to make it more challenging by adding higher difficulties.