
Next up
This is a WIP of DragonStar, my retro side scrolling arcade shooter. Play the browser version and get the Windows version on itch!
"After Dark", a party themed tune that intend to use in a game down the road. If you're listening from your phone, I'd suggest using a Bluetooth speaker to get the most out of your listening experience... and crank it up high to get that deep bass kick!
Made some updates to NF:
•Distance based view panning
•"shootover " object collisions working better
•Walls now become semi-transparent when players walk behind them
•Fixed enemy spawning
"Shop", a 90s contemporary jazz style theme I made for my brother to use in his game, although I may also use it in mine.
Congratulations to our War Thunder quest winners!
The quests and event may be over, but you can still play the game: https://bit.ly/playwarthundergj
Thank you to everyone who entered!
Been a tad busy lately, but here's a bit of what I'm up to: I've been working on a workaround for view panning in GM:S, using angle and distance instead of margins. So far, it's working well, and I'll be making modifications to get it just right!
"Annexed Factory", the music for the Toy Factory stage that will be going in NF. Music done by me using FL Studio Mobile. Art is AI generated using Google Gemini.
The final winner of our Inayah Joltbux giveaway is @BlurpleGJ !
Thank you to everyone who wishlisted the game to enter! We hope you enjoyed the demo.
You can still wishlist the game at https://bit.ly/playinayah
"Deep Space Chill"
There's something familiar in this tune... can't put a finger on it...
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