1 year ago

This is the concept for the first boss in my game, a super heavyweight pro wrestler themed zombie known as Gargantuar.




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Dev update: Skill Tech

All playable characters have offensive, defensive, or status affecting tech to help them battle the horde! Working on animations to improve the visual appearance!

"After Dark", a party themed tune that intend to use in a game down the road. If you're listening from your phone, I'd suggest using a Bluetooth speaker to get the most out of your listening experience... and crank it up high to get that deep bass kick!

Made some updates to NF:

•Distance based view panning

•"shootover " object collisions working better

•Walls now become semi-transparent when players walk behind them

•Fixed enemy spawning

After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!

Celebrate the parallel story to Undertale by completing these quests.

Been a tad busy lately, but here's a bit of what I'm up to: I've been working on a workaround for view panning in GM:S, using angle and distance instead of margins. So far, it's working well, and I'll be making modifications to get it just right!

The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam! 

Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect

This is a WIP of DragonStar, my retro side scrolling arcade shooter. Play the browser version and get the Windows version on itch!

https://negastar.itch.io/dragonstar

"Deep Space Chill"

There's something familiar in this tune... can't put a finger on it...

@Leeeeee is a Jolter to Watch and 3D Modeler with almost 4 years of experience! Follow @Leeeeee before the quest ends on June 10 and you'll get Coins!

"Exospheric Groove ", a theme I made a few months back. Let me know what you think.