Game
SuperWEIRD: Idle Automation

12 hours ago

And here’s our super-duper ultra-terrifying weapon… A GUN ON THE HEAD!




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And here we’re testing upgrades. The idea is that different NPCs will help the player upgrade different systems in the game… but we haven’t drawn that part yet, so for now it looks like this.

#devlog #indiegames #art #sketch

We brought you some SuperWEIRD vibes today

#devlog #gamedev #trailer #indie

And here are some of our old artworks. Here we were exploring how the sky in our game world should look. By the way, we still haven’t figured it out. What do you think?

#devlog #art #conceptart #indie

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

We decided to change how robots look in our game, which… die from lack of work.

Most robots are disposable—they do a single task and die… but sometimes there’s no task.

We wanted to make this event a bit sweeter for the player. Hope we succeeded.

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

Look what we've done!

We’re planning to add a fish in the game that will warn players who’ve spent too much time playing that it’s time to drink. Do you think it’ll help?

Take care of your health—remember, dehydration is the real enemy of gamers!

Your worst nightmare is alive ... Coming soon !

We decided to bring you 4 animated screenshots for #ScreenshotSaturday

An automation #roguelite with #survival elements. And building and craft. And all this is the result of endless iterations and playtests.