Next up
I refined endless a bit...
Behind the Scenes look at how the Endless mode works
Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.
Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.
Dark Queen is set in early 15th century Croatia. Players take on a role of the Crusader on a quest to rescue his beloved from the Dark Queen’s castle.
Inspired by Croatian literature and Slavic folklore, specifically the August Šenoa's The Snake Queen.
We showcased our game at 2 gaming events (even Deadpool played it).
People managed to tear it apart but that's just what we needed. Coming up soon: playtesting with our Discord community (https://discord.gg/RVZ2FZmabT)
For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.
What do you think?
The Art Behind Dark Queen
...is rooted in iconic animations, and timeless pieces of art that evoke strong atmospheres and unforgettable visuals.
In this post we’ll take a look into some of the biggest inspirations that are shaping the world of Dark Queen.
I made it so that both top and bottom are full of spikes, also I fixed some issues with camera and this moving wall with spikes. Still need to figure out how to add more variety to this mode.
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