Game
Through The Fragmentation

5 years ago

Another small (and probably pointless?) detail which almost made me insane, but turned out fine after all. I wish this wasn't an ever repeating pattern with this project (or with any of my projects).




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It's almost surreal to say, but... the game is completed! There is a huge chance it'll get released till this weekend.

Released a slight remaster of The Hidden Fragmentation. Version 1.1.0 fixes the technical issues the original game suffered from. Also, there is 64bit support and a new volume control as well.

π˜”π˜¦π˜’π˜―π˜Έπ˜©π˜ͺ𝘭𝘦 𝘰𝘯 𝘡𝘩𝘦 π˜‹π˜ͺ𝘴𝘀𝘰𝘳π˜₯ 𝘴𝘦𝘳𝘷𝘦𝘳...

If you want to find out what this bot is capable of, feel free to join the server! https://discord.com/invite/uqacD4Y

Well... the day has finally come, guys. Through The Fragmentation is out! Both 32bit and 64bit versions are available for Windows.

A WIP non-euclidean space in the Fragmentation level of Through The Fragmentation.

A few screenshots from the upcoming update of Through The Fragmentation.

When you're working with graphics relying almost entirely on simple flat colors and color gradients, it's quite important to know if players with any type of color blindness will still be able to play your game.

This is really weird. Am I the only one who gets redirected to this page whenever I'm trying to open a HTML build of a Unity game?

Ν‘Β° ΝœΚ– Ν‘Β°) Guess what's going to happen today!