Game
Through The Fragmentation









4 years ago

When you're working with graphics relying almost entirely on simple flat colors and color gradients, it's quite important to know if players with any type of color blindness will still be able to play your game.


I've used Alan Zucconi's Unity asset to test how color blind friendly Through The Fragmentation is.

https://www.alanzucconi.com/2015/12/16/color-blindness/

More on this topic in Game Maker's Toolkit's video:



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This is really weird. Am I the only one who gets redirected to this page whenever I'm trying to open a HTML build of a Unity game?

Me and the testing team be like

I'll have some pretty interesting news related to Through he Fragmentation soon, but till then... @TophatParty created a wikipage for The Hidden Fragmentation. Feel free to check it out - or even participating in it: the-hidden-fragmentation.fandom.com

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Released a slight remaster of The Hidden Fragmentation. Version 1.1.0 fixes the technical issues the original game suffered from. Also, there is 64bit support and a new volume control as well.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Through The Fragmentation was originally a cross-platform point and click adventure game with multiple dialog options and tons of lore to explore.

The main reason I switched back to first person was I felt the third person perspective very limited.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

A WIP non-euclidean space in the Fragmentation level of Through The Fragmentation.