Game
Through The Fragmentation









5 years ago

When you're working with graphics relying almost entirely on simple flat colors and color gradients, it's quite important to know if players with any type of color blindness will still be able to play your game.


I've used Alan Zucconi's Unity asset to test how color blind friendly Through The Fragmentation is.

https://www.alanzucconi.com/2015/12/16/color-blindness/

More on this topic in Game Maker's Toolkit's video:



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Well... the day has finally come, guys. Through The Fragmentation is out! Both 32bit and 64bit versions are available for Windows.

This is really weird. Am I the only one who gets redirected to this page whenever I'm trying to open a HTML build of a Unity game?

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A couple of thoughts and a few new screenshots from the upcoming update

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

A WIP non-euclidean space in the Fragmentation level of Through The Fragmentation.

Through The Fragmentation was originally a cross-platform point and click adventure game with multiple dialog options and tons of lore to explore.

The main reason I switched back to first person was I felt the third person perspective very limited.

Ok who turned the yoinky sploinky mode on?

Me and the testing team be like