I've used Alan Zucconi's Unity asset to test how color blind friendly Through The Fragmentation is.
https://www.alanzucconi.com/2015/12/16/color-blindness/
More on this topic in Game Maker's Toolkit's video:
I've used Alan Zucconi's Unity asset to test how color blind friendly Through The Fragmentation is.
https://www.alanzucconi.com/2015/12/16/color-blindness/
More on this topic in Game Maker's Toolkit's video:
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Well... the day has finally come, guys. Through The Fragmentation is out! Both 32bit and 64bit versions are available for Windows.
This is really weird. Am I the only one who gets redirected to this page whenever I'm trying to open a HTML build of a Unity game?
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A couple of thoughts and a few new screenshots from the upcoming update
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A WIP non-euclidean space in the Fragmentation level of Through The Fragmentation.
Through The Fragmentation was originally a cross-platform point and click adventure game with multiple dialog options and tons of lore to explore.
The main reason I switched back to first person was I felt the third person perspective very limited.
Ok who turned the yoinky sploinky mode on?
Me and the testing team be like
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