
5
Next up
Signals, again
Spikes
Checkpoint (& animation)
Transition go brrr
I am very sorry that I was absent from the development of the game (for more than 7 months), but it was giving me the time to once again learn a new language. Now I'm developing the game in C++ instead of C#.
When Signals
Ogg Audio Streaming (that was hard to implement :b)
Working in the editor algorithms
Sorry for the ausence... Trail moment
Text Testing (Jaja qué onda es la misma fuente que la del menú de FNaF 2, qué cosas ¿no?)
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