16
Next up
Spikes
Signals, again
Ogg Audio Streaming (that was hard to implement :b)
Working in the editor algorithms
I am very sorry that I was absent from the development of the game (for more than 7 months), but it was giving me the time to once again learn a new language. Now I'm developing the game in C++ instead of C#.
Checkpoint (& animation)
Text Testing (Jaja qué onda es la misma fuente que la del menú de FNaF 2, qué cosas ¿no?)
Sorry for the ausence... Trail moment
anyway, talking of programming and stuff, I just made a sound system
Transition go brrr
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