
7
Next up
Ogg Audio Streaming (that was hard to implement :b)
Checkpoint (& animation)
When Signals
I am very sorry that I was absent from the development of the game (for more than 7 months), but it was giving me the time to once again learn a new language. Now I'm developing the game in C++ instead of C#.
anyway, talking of programming and stuff, I just made a sound system
Spikes
Transition go brrr
Working in the editor algorithms
Sorry for the ausence... Trail moment
Text Testing (Jaja qué onda es la misma fuente que la del menú de FNaF 2, qué cosas ¿no?)











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