Next up
the UI states work now.
HUD test
limited working code for painting planets, not all the sections work right just yet, sadly.
...
player UI is coming together.
testing the mood and ambience of things as i get player control systems wired into the text frontend.
ingame machines and gameplay build progressing.
world-gen demo out now
no gameplay yet, but the terrain generation algorithm is 100% solid
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.














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