Game
HEX-NUKE: c.o.t.a.b.a.




5 years ago

april 15th progress screenshots

-view filters

-special map items




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testing the mood and ambience of things as i get player control systems wired into the text frontend.

the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.

world-gen demo out now

no gameplay yet, but the terrain generation algorithm is 100% solid

the UI states work now.

ingame machines and gameplay build progressing.

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

HUD test

*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.

player UI is coming together.