Next up
player UI is coming together.
despite an entire backbone rewiring, we are so back.
crowdfunding this project: https://www.subscribestar.com/err-arachnica
ingame machines and gameplay build progressing.
HUD test
testing the mood and ambience of things as i get player control systems wired into the text frontend.
limited working code for painting planets, not all the sections work right just yet, sadly.
...
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
world-gen demo out now
no gameplay yet, but the terrain generation algorithm is 100% solid
april 15th progress screenshots
-view filters
-special map items
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