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Game
RaC FPS: Online
2 years ago

As it turns out, synchronizing the positions of the joints in a ragdoll to a skeleton and not telling the ragdoll colliders to ignore the hurtbox colliders has some… interesting results.




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It is time. RaC FPS has reached 1.0! This means we have a new launcher and a TON of new content to peruse, including a limited-time Halloween event for the month of October!

Join the Discord to find players and organize games

Presenting the Trailer for the upcoming 1.0 release of RaC FPS

Cooking new gamemodes that apply a different model to Ratchet. Which means gotta have colors for 'em all

Our game just passed 254,98$ in revenue on Game Jolt!

RaC FPS: Online has been updated to 0.7.1 I got a little carried away and haven't posted updates here, but I've got some new content in the form of gamemodes, VFX enhancements, HUD styles, and a Single-Player mode!

Patch Notes in the .rar

20 Second Trailer Challenge

No dialogue. No captions. Just pure game energy.

#trailertuesday #indie

If you hear that distinctive whizzing sound, someone with a sniper rifle is attempting to remove your head. Better find some cover!

A third new weapon coming soon. Mind your head when an enemy player has the Pulse Rifle!

Use the team-colored glow of the scope to tell if you should be worried or not about who's watching you!

RaC FPS: Online has been updated to 0.5.1!

Lots of new toys to play with here!

Full patch notes in the screenshot

Hightlights: • Not one, not two, but three new guns to play with!

• New Map!

• New visuals!

• Localization!

• Bug fixes and Optimizations!