Next up
No script progress yesterday, but sprites for 3 of 5 story characters in the first area are done or nearly done, and also, the first room is mostly done too!
In-game, the overworld/characters will be tinted a darker color, forgive the high contrast here
ENCOUNTER SYSTEM PREVIEW
It's time to show what this game is all about.
Also, first encounter progress is at 73%!
yes there is debug info in the corner no that will not be in the demo release thank you have a great day
Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.
If you want this update, go here:
https://spacey-432.itch.io/outertale
Thanks!
I won't be showing much past these first couple of rooms, but here's the finished decorations for room 2!
(floors got an upgrade as well)
2/30 rooms done!
Improved launcher menu, and a new custom cursor!
yo dawg i heard ya'll like S P A C E S H I P S
(little preview of something that will appear in citadel)
I decided not to continue writing the script, as enough is written to do the rest on the fly. Instead, I've started on overworld stuff!
Here's a preview (ignore the bugged menu layering lol)
Also, notice how things synchronize with music?
Added settings menu!! And a new track called "Arrival" which will play when you first get in the overworld!
I think it sets the tone better than using the main track right away, instead that can play after a specific point.
At last, it's time for the 2,000 follower special!
A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1
Thank you everyone for following the game!
To whomever it may concerneth
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