Game
Outertale (Project Spacetime)
4 months ago

As people play the full release, a few bugs are being found. I am collecting them all together and will make a patch, update 5.01, some time within the next 1-2 weeks!




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No script progress yesterday, but sprites for 3 of 5 story characters in the first area are done or nearly done, and also, the first room is mostly done too!

In-game, the overworld/characters will be tinted a darker color, forgive the high contrast here

ENCOUNTER SYSTEM PREVIEW

It's time to show what this game is all about.

Also, first encounter progress is at 73%!

yes there is debug info in the corner no that will not be in the demo release thank you have a great day

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

I won't be showing much past these first couple of rooms, but here's the finished decorations for room 2!

(floors got an upgrade as well)

2/30 rooms done!

Improved launcher menu, and a new custom cursor!

yo dawg i heard ya'll like S P A C E S H I P S

(little preview of something that will appear in citadel)

I decided not to continue writing the script, as enough is written to do the rest on the fly. Instead, I've started on overworld stuff!

Here's a preview (ignore the bugged menu layering lol)

Also, notice how things synchronize with music?

Added settings menu!! And a new track called "Arrival" which will play when you first get in the overworld!

I think it sets the tone better than using the main track right away, instead that can play after a specific point.

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

To whomever it may concerneth