Game
Outertale (Project Spacetime)
2 years ago

ASRIEL DREEMURR fight progress: 100%

Well, before I go onto the next thing, I just want to tell you... you've been fantastic. Absolutely fantastic.

And, d'you know what?

So was I :)

...

So, where was I? Oh, that's right. Epilogue!


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2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?

COMMS OPEN!

Update: Slots are taken, more available March 1st!

Read the original post in the article.

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

Comms open, 3 slots available this month! Prices are increased, see the article for why.

To make a request, go to:

https://forms.gle/txkTZg6MRSWWb1Ey5

Or, contact me via e-mail at [email protected]

I will get back to you when I can.

Full TOS: https://pastebin.com/AEaz459t

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

Here at mavis & co we take development very seriously

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

tell your friends AND foes!! (art by @NerNot1 )

just kidding heres the real 2000 follower special

(he made it even better)