Game
Night of Monsters [Alpha]
2 years ago

b'cuz the game is still in alpha, i moved to the newest update of Game Maker and startet the game from Scratch... I don't like the art style much and want to try anything new to fit my own imagination of "the game i want to bring alive" #NightOfMonsters




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~Beginner Tutorial Guide: Movement & Collision~

A small "Step Event" Script for Player Movement & Wall Collision with the object o_wall

For the "Create Event" just create 3 Variables:

baseSpeed=4 hsp=0 vsp=0

~Beginner Tutorial Guide: Crowd Control > Knockback~

For this Example of Crowd Control, we got a "Create Event" + "Step Event" for the object "Enemy" and also a "Collision Event" for the "Weapon/Projectile" to trigger the Knockback onHit.

We are under attack!

Successful landing

#screenshotsaturday

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Microsoft Windows XP Unprofessional (windows logo prototype)

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

not the greatest house, but it's a house! :D