b'cuz the game is still in alpha, i moved to the newest update of Game Maker and startet the game from Scratch... I don't like the art style much and want to try anything new to fit my own imagination of "the game i want to bring alive" #NightOfMonsters
Next up
~Beginner Tutorial Guide: Crowd Control > Knockback~
For this Example of Crowd Control, we got a "Create Event" + "Step Event" for the object "Enemy" and also a "Collision Event" for the "Weapon/Projectile" to trigger the Knockback onHit.
~Beginner Tutorial Guide: Movement & Collision~
A small "Step Event" Script for Player Movement & Wall Collision with the object o_wall
For the "Create Event" just create 3 Variables:
baseSpeed=4 hsp=0 vsp=0
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
I-Buki
Mio-Da!
Ibuki Mioda!
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Finished work on the emotions of a new character for the tank universe
Regular exercise is key for healthy wings.
Try it out!
Levels' maps.
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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