
~Beginner Tutorial Guide: Movement & Collision~
A small "Step Event" Script for Player Movement & Wall Collision with the object o_wall
For the "Create Event" just create 3 Variables:
baseSpeed=4
hsp=0
vsp=0
Next up
~Beginner Tutorial Guide: Crowd Control > Knockback~
For this Example of Crowd Control, we got a "Create Event" + "Step Event" for the object "Enemy" and also a "Collision Event" for the "Weapon/Projectile" to trigger the Knockback onHit.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
"Our work is never over" they said.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart












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