3 years ago

~Beginner Tutorial Guide: Crowd Control > Knockback~

For this Example of Crowd Control, we got a "Create Event" + "Step Event" for the object "Enemy" and also a "Collision Event" for the "Weapon/Projectile" to trigger the Knockback onHit.




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~Beginner Tutorial Guide: Movement & Collision~

A small "Step Event" Script for Player Movement & Wall Collision with the object o_wall

For the "Create Event" just create 3 Variables:

baseSpeed=4 hsp=0 vsp=0

My game in 50 seconds #indiedev #Gamedev #steam

πŸ†•πŸ”₯New mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Werehog transformation process. #sonicunleashed

I-Buki

Mio-Da!

Ibuki Mioda!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname