b'cuz the game is still in alpha, i moved to the newest update of Game Maker and startet the game from Scratch... I don't like the art style much and want to try anything new to fit my own imagination of "the game i want to bring alive" #NightOfMonsters

~Beginner Tutorial Guide: Crowd Control > Knockback~

For this Example of Crowd Control, we got a "Create Event" + "Step Event" for the object "Enemy" and also a "Collision Event" for the "Weapon/Projectile" to trigger the Knockback onHit.

Hello Peeps :) Alpha 0.1.0 is available to Download..

For Alpha 0.2.0 i want to make 4 more Heroes playable and also adding the "Upgrade" Shop, so ppl will be able to unlock and upgrade Skills and Heroes.

Feel free to give Feedback & Suggestions

Thanks :)

~Beginner Tutorial Guide: Movement & Collision~

A small "Step Event" Script for Player Movement & Wall Collision with the object o_wall

For the "Create Event" just create 3 Variables:

baseSpeed=4
hsp=0
vsp=0

Hello Peeps :)

I would like to share my first playable Alpha Demo of "Night of Monsters". Its inspired by "Vampire Survivors" so give it a try and give me some Feedback.

Download at: https://malacay2k11.itch.io/night-of-monsters