Next up
Guess who's back? Time for new progress showcase
Say hello... to explosive mushrooms!
Now working on some more modification to the Settings screen, including giving each sub-screen a consistent color scheme (the Apply button being green is intentional) and adding more component to each sub-screen.
I'll work on the Controls screen later on.
Added a tileset, with only the road tiles for now I also added more NPCs, and trees
Weβre teaming up with @NEOWIZ_QUEST
to support developers with a narrative game jam! π€― The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
Some more new Dropples!
Also, I might've forgot to tell that they'll appear once you break open their respective capsules
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Update on the Town Square: Added 2 unique NPCs (aka those are not Dropples, but I did add 3 more Dropple NPCs), Trevor the Slitherkin π and Bonnie the Abeilline ("abeille", bee in French + feline) π
Before I go on to work on Penumbra Forest, thought I'll show the progress on the Dripsdale Dex, one of the new features in Smitty 2
This is where you can learn more about many stuff you found throughout the game
Hoomanz! is a stealth-adventure game by @koffeecup
that's PACKED with coziness and humor.
Play the demo and wishlist the game: http://bit.ly/HoomanzSteam
Complete our quests to get Hoomanz! trophies! π
Finally, got something to share. I thought implementing this mechanic won't be easy, but color me impressed.
And yes, the fourth island is themed after autumn / fall.













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